Monday, May 07, 2007


Head over "Mykres Space" to read the following handy article: "XNA Storage - The Beginning".

From the article: "... With some of the projects that I am working I am going to have to be able to store player and game data, so with this in mind I thought that it was time I had a look at the storage systems that are included in the XNA Framework. The first stage in this project was to make sure that I had had a good read of the Documentation files for the Storage System that Shipped with the XNA Framework ...".

Read on!

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