... behold "The APE" !!
I guess you know the purpose of this beauty, but in case you don't, I'll be posting more details soon.
~Pete
I guess you know the purpose of this beauty, but in case you don't, I'll be posting more details soon.
Guys, when I watch a gadget like this:
I cannot help to associate it with Ironman’s propulsors:
Next time I visit Punta del Este I will try this sport for sure!
Best,
~Pete
The list of top-40 finalists for this year’s Dream.Build.Play contest has been published.
Top-20 finalists for the XBox360 console:
https://www.dreambuildplay.com/main/winners.aspx#winnersXbox-tab
Top-20 finalists for the WinPhone device:
https://www.dreambuildplay.com/main/winners.aspx#winnersWinphone-tab
You can read on the page, the following:
The games received for this year’s competition were phenomenal.
It could be, but imvho, compared to previous years, and at least for the 360, there is no game that stands out that much this year visually like The Dishwasher: Dead Samurai, Dust: AET, among others, did in previous compos.
I always wondered why this game was never awarded a prize on DBP 2011. If they had submitted the game again for this year’s compo, they would have run for the 1st place. Its gameplay video looks fantastic:
I hope MSFT eventually gives these guys a chance to get an XBLA-publishing contract even if they didn’t win or make it into the final round.
Having said that, congrats to the finalists of DBP 2012!
Cheers!
~Pete
Microsoft has recently presented its own line of tablets powered with the soon-to-come Windows RT and 8 Pro operative systems: the Microsoft Surface –branded with the new logo.
Two major hardware specs will be available, which will depend on the OS flavor that comes with the tablet, but on the overall the product looks promising.
A flood of comments and opinions has covered the Internet since then, but personally, I believe it is a very interesting product. All I hope is that this time, MSFT gives this line of products a very different fate than the one the Zune (HD) devices had …
Enough words, so here’s the presentation video:
Something tells me that the mouse era –and the keyboard´s, as we know it- is coming to an end.
Enjoy!
~Pete
> Link to Spanish version.
It’s been a nice surprise to find the following “live” trailer of Forza Motorsport 4, which has been mainly filmed –with the exception of the last scene with the mountains- in my hometown: Montevideo, Uruguay … !
I´m a huge supporter of Forza Motorsport series on the XBox 360. Some may argue Dirt 3 has better graphics than FM 4, but for a DirectX 9 console system like the XBox 360, I don´t care what fanboys may say … ;)
´till next time!
~Pete
> Link to Spanish version.
Today begins the annual Electronic Entertainment Expo, better known as E3! And guess which company will be holding a keynote today … yeap! Microsoft.
This expo is one of the most important events of the year where big players in the Industry usually announce big breaking news, stopping all speculation on rumors. So let’s see what they have up their sleeves this year!
If you want to watch MSFT’s keynote on your browser, just follow this link:
http://www.xbox.com/en-US/Community/E3
And here’s the link for all the events:
http://www.gametrailers.com/netstorage/e3/e3-live.html
Also, Apple is holding its annual event (known as WWDC), and its keynote will start at the same time that MSFT’s keynote at E3. Coincidence? :)
Enjoy!
~Pete
> Link to Spanish version.
For the last few months I have been immersed in a code rush to get my first commercial game published on iTunes’ App Store. And finally, I’m proud to say that it made it into the market!
http://itunes.apple.com/app/just-survive/id424392950
The name says a lot about the game: Just Survive!
I had originally started working on it on 1998 and published it on the web during 1999. At that time there was just one enemy and scores were saved locally. The game didn’t get noticed but many people because everything was much different from the globalization we are experiencing now, but I remember having received an email message from someone who wrote something like:
Nice game. I have been playing it for 45 minutes and I want to know how much longer I have to play it to get to the first boss; btw, highscores aren’t been saved on your server …
That message helped me to decide –a few years after- whether to jump into the indie Industry. And today, here I am …
The game has gone through lots of modifications since then, 90% of them happening during 2010/2011, so I can now say the you’ll get to fight many types of enemies, more than one boss and there’s global leaderboards!
Here’s the trailer on Youtube:
This is one of the four games I have in production for different platforms, so in the following months expect some news about them.
Hope you like it … and buy it!
~Pete
> Link to Spanish version.
As you may know, the set of Windows Phone 7 devices has been recently presented to the world during an event in NY city.
Now, the first official video advertisement –entitled “Really?"- is out:
Enjoy!
~Pete
> Link to Spanish version.
A few weeks ago I was invited to Steve Ballmer’s talk about Cloud Computing in Buenos Aires, Argentina.
The talk was held last Tuesday on the Universidad Argentina de la Empresa (UADE) and lasted about an hour or so.
Since “I crossed the puddle” and attended the event I can tell you that the presentation and all topics covered where quite interesting, so for those of you not present at the event I recommend to watch the recorded video, which is now available at:
http://www.microsoft.com/argentina/cloud/ballmer.aspx (subtitled in Spanish).
Enjoy!
~Pete
> Link to Spanish version.
The videos showing all PDC09’s presentations are now available either for online watch or download.
In particular, for those interested in using DX11 to develop .NET applications & games for Windows 7, check these videos out:
Enjoy,
~Pete
> Link to Spanish version.
Do you guys remember how Montevideo was attacked by an horde of giant robots and high-tech fighters?
Well, according to many news that have been recently posted around the globe, Sam Raimi’s contacted the authors of this amazing short-film in order to convert it into a whole movie.
Well done, guys! You really deserve it …
Cheers!
~Pete
> Link to Spanish version.
Browsing the web I happened to find today a quite impressive CG short film, where the city of Montevideo, capital of Uruguay (where I live), is being suddenly attacked by an army of giant robots and a squad of pretty advanced space fighters.
The film is entitled “Atáque de Pánico! 2009” (“Panic Attack! 2009”) and you can find more info about it here.
Kudos to the producers for this great release!
Enjoy,
~Pete
[If you ask me, the title is kinda misnomer. I would have chosen a different one for such a great production. What do you guys think?]
> Link to Spanish version.
For those of you who do not know Windows 7 yet, those who doubt about its virtues and even those who have already installed the Release Candidate and want to find out more, I recommend a lot that you watch a series of videos (in Spanish) about its goodness:
Usually I'm not a developer that installs testing versions of a OS in a production environment, but, when Windows 7 RC version was out and having witnessed that the previous beta version worked with roominess in "aged" notebooks, I decided to walk away from Windows Vista and give Windows 7 a try.
I must confess that, after I took that decision, results have been quite comforting! Windows 7 RC behaves like a charm and performs superiorly to its ancestors.
I have installed its 64-bit version with only 2GB of memory on my PC desktop and it actually flies! (note: on Windows Vista, it is recommended that you have 4GB to achieve an acceptable output).
Not to mention the features of its own that make the UX indeed enjoyable.
Thus, as I said at the beginning, my advice is that you visit "Windows 7x7", watch the series of demo videos, and if you can, decide to finally install and try out Windows 7 RC.
> Link to Spanish version.
If you're new to the world of Community Games on the XBox 360, you'll probably don't know how a/o where to find them.
Kathleen Sanders -XNA Community Manager- a.k.a. "Cookiecups" has published a useful video explaining exactly that.
After watching this video you'll have no excuses for playing'n'buying Community Games.
Enjoy,
~Pete
-> Link to Spanish version.
Bill from Blue Rose Games has finally released his game "Dr. Popper" to the Community Games channel over the Xbox Live!
[For those of you who don't know Bill, he usually posts handy articles regarding game programming using both, Silverlight and XNA technologies.]
This is a game I've really enjoyed playing on the PC on the past, and now it's great to see it published for the XBox 360.
The proposal is simple in design and still incredibly fun to play. So give it a try, relax, and enjoy the smooth puzzle-like gameplay.
I'l leave you with a short video of the game:
One of the best parts is that it only costs 200 points ... a nice Christmas present, indeed.
Cheers!Uruguay Gamer has published the links to the videos recorded during the closing ceremony of the third annual domestic constest of videogame development held in Uruguay.
On the site you will also find the comments of Chaim Gingold for each videogame.
Note: The presenter in both videos is Gonzalo Frasca, CEO of Powerful Robot Games (one of the most-known uruguayan videogame companies) and main organizer of the compo.
Here's video 1 (the one receiving the first prize is me):
And here's video 2 (here you can see Frank Baxter -ambassador of US in Uruguay- congratulating the grand winner and at the end of the video you will find Chain Gimgold himself):
Enjoy!
Pete
So far, I've listened to Dave Mitchell presentation and some interesting topics cought my attention:
Does anybody know how the 4 winners of the publishing contract are doing with their projects? I'd love to see images or read comments on how their games are evolving in order to go gold.
Well, next video please.
Enjoy!
I know it was announced that only the first day would be webcasted but, given the importance of the sessions and the fact that many of us couldn't attend the gamefest this year, let's hope the XNA Team decides -of course, if within possibilities- to webcast today's XNA sessions.
Fingers crossed!
I'm tired so I won't comment on the current status of GSE. What will come on v2 was already covered. So the juice is on 2008. Why? Because even though there are not further details on how they will implement it yet -meaning it's still under discussion- these guys are working on a way to help us reach the XBox Live Arcade market more easily (and then the Xbox360 retail disk distribution).
The final round of questions seemed pretty exhausting since everybody start asking and asking, even questions that had nothing to do with what this guys were supposed to talk about!
Some interesting Q&A:
Well, that's all folks! I hope my comments on the webcasts help those unable to watch them because of bandwith restriction, bad connections, and so on.
Cheers!