Friday, September 28, 2012


On a year of trends to go mobile with a variety of offers to pick from, I must admit that I get sometimes amazed with alternatives that reinforce the desktop world.

One of these alternatives is this keyboard by Razor:

Man, I love the design and the concept. Some specs:

  • 4.05” touch screen able to run widget apps.
  • Track pad with gesture support.
  • 10 dynamic display keys with 80hz response time.
  • Chiclet style key caps.
  • Tri-colour backlit keys.
  • 1000Hz Ultrapolling.
  • Fully programmable keys with on the fly macro recording.
  • Razer Synapse 2.0 enabled.
  • Dedicated Gaming mode.
  • 5 additional macro keys.
  • Anti-ghosting capability for up to 10 simultaneous key presses.
  • Braided fiber cable.
  • Fixed wrist rest.
  • PC with USB port.
  • Windows 7 / Windows Vista / Windows XP.

This is really a nice, handy and interesting product. If only it supports the upcoming Windows 8 and Surface tablets it would far from perfect.

The only drawback, like in any top-notch product long before it becomes standard, is its initial retail price -currently at U$S 249.99- which may result prohibitive for many.

I would love to see future editions of this keyboard where all its keys get dynamic-displayed.

As a side note to desktops, another nice product to mention are Razor’s Blade notebooks, which integrate the above-mentioned keyboard solution, flawlessly.

Again, everything goes well until you see the prices, which start beyond U$S 2 thd., without VAT and shipping costs.

I cannot wait to see what Razor will come up with next; don’t you? Not to mention to get one of these, if I ever get to afford buying one.


Thursday, September 13, 2012


Today, prices and availability dates have been unveiled for the upcoming Wii U console.

Among its specs it is mentioned that game discs for this console will have a 25GB capacity while the internal HDD storage will be either 8GB or 32GB.

I don’t know whether you think the same, but I believe it is time for the game industry to move away from CDs and DVDs.

In spite of the improvements some consoles have introduced in order to avoid scratches (like the XBox 360), it’s really annoying and frustrating when a game disc gets eventually scratched on a relevant area for the game to properly run.

So, as we wait for a full switch to the Cloud nirvana, why not replacing discs by other hardware like flash drives? Nowadays, a memory stick can have large capacities.

I’m not talking here of empty flash drives that you can buy to then plug it into the console to save downloadable games, but drives already prepared and commercialized by publishers containing the game.

Imagine a flash drive with one read-only memory area (where the first version of the game is stored) and a protected memory area for patches (I will leave game content out of this picture, for now). It would be like going back to the cartridge era with a modern twist.

Smaller box-art and more portability for games not commercialized through the Cloud are some of the additional benefits.

So let’s hope devs of next-gen consoles -like the XBox 720- embrace this thought …


[Btw, this could be also applied on laptops, notebooks, ultrabooks and so on so forth]

Tuesday, September 04, 2012


Microsoft has published the list of winners for this year’s Dream.Build.Play contest.

Winners for the XBox360 console:

Winners for the WinPhone device:

Congrats to all winners!