Wednesday, February 28, 2007
From the bolg's post: "While I was in my computer-less vacation I had plenty of time to rethink and come up with new ideas from my terrain component and also some ideas for games I'd like to work on. Since a few ideas that I'd like to try out would mean backtracking and taking a new path with my terrain component... I've decided rather than just letting the current code go to waste I ought to release it, as is. I believe there's a lot in there that can put to good use, and as with the last bit of source code I release, I have to apologize for the poor commenting."The source code is available here.
Not only you may find a screenshots of it but you will also find a binary build for downloading here.
Place your existing fighters in the "space field", build your army as you play and choose your battles against your enemies!
Not a believer? Just browse to TheZBuffer's site and read all the avalanch of new posts published these last days.
Also you may find a link to a discussion of Home Brew Platforms at Pensive Gamer - XNA's competition ("Barriers and Predictions").Happy read!