For the last few months I have been immersed in a code rush to get my first commercial game published on iTunes’ App Store. And finally, I’m proud to say that it made it into the market!
The name says a lot about the game: Just Survive!
I had originally started working on it on 1998 and published it on the web during 1999. At that time there was just one enemy and scores were saved locally. The game didn’t get noticed but many people because everything was much different from the globalization we are experiencing now, but I remember having received an email message from someone who wrote something like:
Nice game. I have been playing it for 45 minutes and I want to know how much longer I have to play it to get to the first boss; btw, highscores aren’t been saved on your server …
That message helped me to decide –a few years after- whether to jump into the indie Industry. And today, here I am …
The game has gone through lots of modifications since then, 90% of them happening during 2010/2011, so I can now say the you’ll get to fight many types of enemies, more than one boss and there’s global leaderboards!
Here’s the trailer on Youtube:
This is one of the four games I have in production for different platforms, so in the following months expect some news about them.
Hope you like it … and buy it!
> Link to Spanish version.