Wednesday, April 04, 2007
John Sedlak has published a nice 3-page tutorial about setting a basic particle system in XNA, with source code included.
From John's tuto: "... This tutorial describes a simple way to render particles using simple rendering techniques, and a custom vertex format in a 3D world ...".Read on!
In a recent post, Dave has informed that the April's DirectX SDK has been released for public download.
The new features include:
- Improvements to the XACT UI,
- Improvements to PIX,
- Shader compiler update, and
- an effect-pools sample.