RULES FOR MULTIPLE LANGUAGES IN XBLIG
Recently, there’s been some fuss regarding the use of (symbols from) unsupported languages in Xbox Live Indie Games (in particular, traditional Mah-jong symbols).
This discussion led the XNA Team to post the following two messages to clarify things:
- Indie Games May Not Include Unsupported Languages, and
- Amendment to Rules Regarding Mixed Language Games.
Read both messages carefully and if you still have questions post them in or browse the forums to get the answers.
> Link to Spanish version.


3 comentarios:
The word is 'fuss' not 'fuzz' ;)
Man, that was fast! I was tracking down the elapsed time before someone noticed it ;)
Fixed, Zankz ...
Wow! Nice information. Thanks for providing the links. Very interesting.
Keep posting.
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