Tuesday, May 08, 2007

UPDATE ON CRIMSON ENGINE

Codenamed "Vasculities", there's a new update of NekoCake's engine: "Crimson".

From the post: "... So far, ive completely rebuilt the screen system. Ive looked through Microsoft’s game state management sample and i loved the way they implemented some things (especially the transitions!). After playing with it a bit, it was clear id have to do a bit of retooling on my screen system, which ended up with me ripping out the whole screen system and starting from scratch ...".



Stay tuned!

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