Friday, January 29, 2010

WATCHING THE SUN BURN - PART 3

A little while ago I wrote a couple of tech-oriented posts regarding the rendering engine -for XNA GS- known as “Sunburn”.

This time, I’ll skip the technical side of things to share some great news about the latest version of it, which has been just released: it fully supports lighting and shadowing for Avatars!!!

Is it a soft shadow what I’m seeing projected in there? Cool … gotta download v1.3.1 right now!

Enjoy!
~Pete

> Link to Spanish version.

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