Tuesday, May 01, 2007


There's a new post at XNAtutorial which brings some light on the Farseer singleton.

From the post: "... In other words: When starting the game, the static Farseer is not created. If a piece of code tries to access the Physics property, then the static part of Farseer is created. Or, if someone tries to instantiate Farseer, it is not instantiated, but the static part is activated ...".

More after the break!

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