Sunday, May 13, 2007


Josh, from "Grass Root Games", has posted a nice screenshot of the GUI we will find inside the 2D shoot'em up game "Last Alarm".

From the post: "... You’d think it only takes a couple of hours to lay your interface out in photoshop so it should only take a couple of hours to code…but you’d be wrong, dead wrong ...".

Does anybody know whether this game is being created with XNA GSE? The GUI looks really good ...

[Aha! It is, according to this post TorqueX has been used.]

1 comment:

  1. Hey, I made the HUD, sorry it took me so long to notice you linked to it. Yep it's in GSE, TorqueX actually, with some custom additions. There's a new vid of the thing in action at


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