Saturday, May 12, 2007

LINEAR COLLISIONS WITH XNA

McCoder shows a video with the latest results obtained on a XNA-based linear-collisions system:

From the post: "... I worked out some better collision response code and finally got some accurate and stable results. My primary goal was to get momentum transfer working correctly based on the object’s mass ...".

Later.

No comments:

Post a Comment

Any thoughts? Post them here ...