Thursday, March 29, 2007


Gamasutra has published and excerpt from the book: "COLLADA: Sailing the Gulf of 3D Digital Content Creation".

This 6-page publication is specifically the book's opening chapter.

From the excerpt: "... This chapter explains why the COLLADA technology has been developed. It provides a global view, defines the problems addressed by the technology, the main actors, and the goals and perspectives for this new technology. It provides an historic overview and information on how COLLADA is being designed and adopted. The goal is to give the reader an insight into how the design choices are made and how this technology might evolve ...".

I don't know much about this format. I know is making a lot of noise in the Industry these days. So maybe it's interesting to read it and catch up at least on the concepts behind the format.


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