Peter D. has published some tips that will help you avoid the "memory wall" you may find when developing games for the XBox 360.
From Microsoft's forums: "I mentioned in a previous thread, that developers need to be careful when creating their games as the 360 has only 512mb of ram available. I noticed recently that as more people start to use the XNA launcher, they are running into this memory wall.
So here are my top tips to help avoid the wall ..."
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