Friday, January 29, 2010

WATCHING THE SUN BURN - PART 3

A little while ago I wrote a couple of tech-oriented posts regarding the rendering engine -for XNA GS- known as “Sunburn”.

This time, I’ll skip the technical side of things to share some great news about the latest version of it, which has been just released: it fully supports lighting and shadowing for Avatars!!!

Is it a soft shadow what I’m seeing projected in there? Cool … gotta download v1.3.1 right now!

Enjoy!
~Pete

> Link to Spanish version.

Saturday, January 02, 2010

XNA/DIRECTX MVP ONCE AGAIN

The new year 2010 has started with great news for me: Microsoft has granted me the XNA/DirectX MVP award once again!

It’s truly an honor to be an MVP. Thanks MSFT!

Cheers!
~Pete

> Link to Spanish version.