Head over Ziggyware's XNA Article Contest site since new prizes have been announced today!
Wireless headset, extra wireless controller, Milkshape 3D licenses ... read it from the source page.
~Pete
Tuesday, October 14, 2008
Sunday, October 12, 2008
NEW XNA ARTICLE CONTEST AT ZIGGYWARE
Ok, guys. Ziggy's raising the bar of prizes.
The new "Ziggyware Fall 2008 XNA Article Contest" gives away an XBox 360 Elite for the first price!!! And, as it also comes with a one-year suscription to the XNA Creators Club, the winner will have no excuses to produce a game with XNA GS for the 360 platform.
Simply put: Amazing!
Now, what do you have to submit? As usual, write and submit an XNA related tutorial for XNA developers. No ideas? Don't worry. There's plenty of examples to read on.
So, go ahead: read the rules, make your questions on the forums, put together your ideas, write them down, submit your article and that's it! You could become an "Elite" member of the 360 community at the end of the contest.
Happy writing!
~Pete
The new "Ziggyware Fall 2008 XNA Article Contest" gives away an XBox 360 Elite for the first price!!! And, as it also comes with a one-year suscription to the XNA Creators Club, the winner will have no excuses to produce a game with XNA GS for the 360 platform.
Simply put: Amazing!
Now, what do you have to submit? As usual, write and submit an XNA related tutorial for XNA developers. No ideas? Don't worry. There's plenty of examples to read on.
So, go ahead: read the rules, make your questions on the forums, put together your ideas, write them down, submit your article and that's it! You could become an "Elite" member of the 360 community at the end of the contest.
Happy writing!
~Pete
Thursday, October 02, 2008
XNA GS CONNECT UPDATE
In preparation to the extreme makeover that the 360's Dashboard will experience later this year, Michael Klucher has announced a new version of XNA Game Studio Connect.
This version will allow us to also run XNA Framework 3.0 games. So, this is a perfect time to start porting our projects to XNA 3.0, don't you think?
Head over Michael's site to know how to get the upgrade, which is a manual process.
'till next time,
~Pete
This version will allow us to also run XNA Framework 3.0 games. So, this is a perfect time to start porting our projects to XNA 3.0, don't you think?
Head over Michael's site to know how to get the upgrade, which is a manual process.
'till next time,
~Pete
Subscribe to:
Posts (Atom)