From the post: "... you may not know exactly when you want things to start or stop moving. When the factors controlling your transitions get more complicated, it can be easier to switch to a physics based approach ...".
Read on!Tuesday, May 15, 2007
TRANSITIONS - PART 2
Shawn has published the second installment on his series of articles regarding "trabsitions", this time focusing on the physics part.
STREAM CONTENT PROCESSOR
Created by X has published a content processor for XNA that allows you to read content files as streams.
From the post: "... The StreamContentProcessor allows you to use simple stream based importer and/or processors, so you can read your content files as a stream using content.Load
"GETTING STARTED WITH XNA" - THE SERIES
Remember this post? Brecht is back with more tutos:
- Getting started with XNA - Primitives: the basics part 2,
- Getting started with XNA - Primitives: Introducing the Index Buffer, and
- Getting started with XNA - Drawing 2D Textures.
Read on!
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