Thursday, May 10, 2007

MORE ON QUADTREES

Kyle strikes again on quadtrees, this time focusing on code design.

From kyle's article: "... Before I explain the classes, a picture of how the node tree is constructed in a Quadtree as objects are added and move through the tree (individual frames on click-through) ...".

Read on!

CRIMSON UPDATE: VASCULITIS

NekoCake's engine has been updated and a demo is included.

From the post: "... for anyone who is interested, heres a short demo. It only works with an xbox controler at the moment. left stick moves you around, B jumps and A kills you. If anyone can run it and tell me how it runs on there pc id be gratefull! ...".

So, let's tell this guy how it runs ...

PREVIEWING "AIR LEGENDS" NEXT RELEASE

Sharky comments on the new features that we'll be getting with the next release of his game "Air Legends".

From Lawrence's post: "... I’ve added a much requested Special Manoevre (aka. evade) feature! I’m stoked about this. It really makes the gameplay a lot more dynamic. Essentially, using the Special Manoever button you can trigger the plane to pull the manoevre. Currently there are two manoevres ...".

Cannot wait!