Monday, March 19, 2007

AREN'T "THEY INCREDIBLES"?

If you happened to read some of my previous posts you may have noticed that I'm quite a fan of comics books, superheroes films and animations.

If you did, you may have also noticed that I'm a fan of the animated movie "The Incredibles", but the video you are going to watch is way too much, so relax and ... enjoy??


Having watched this, only one question remains: what's next?

Sunday, March 18, 2007

"XNA WEEKLY ROUNDUP 12-03-07 TO 18-03-07"

Mykres has published his "Weekly Roundup" which covers source codes, projects, games, new blogs/sites, tutorials and game releases from March 12, 2007 to March 18, 2007.

From Mykres' post: "... Ok, that's it for this week; remember if you have anything that you would like added please post. Also one more thing if you have any questions on the XNA Framework, Game Studio Express or any other game development question you can drop over to http://creators.xna.com. Or you could jump onto the IRC and talk with us all live, we are currently living on Efnet under the Channel XNA, hope to see you there. ...".

Watch this space!

KYLE SCHOUVILLER ON 2D COLLISION DETECTION

Kyle has posted a nice read with tips useful to face the task of inplementing Collision Detection in Two Dimensions.

From Kyle's post: "... Use the Separating Axis Theorem. Use a space-division scheme, like a Quadtree. Use multiple levels of collision detection to avoid unnecessary testing. Use a common bounding structure for all objects so they can interact generically. Those are things I learned when I did it. ...".

Stay tuned!