Continuing with the "XNA Community Pimpage" tradition, I recommend reading this post on Gamey Little Hacker's Blog about data-driven game architecture and implementation.
Not only is the second part of the series on the matter but also you will find an interesting demo sample code which will bring some light for those of us who need tips and examples (and I say "of us" because I'm starting to deal with the concept of "Entity" within my engine so this example comes to me in the proper moment).
From GLH's blog: "Questions are welcome, and if there's enough interest I could write a few more posts that break out the details."
All in favor of more posts just raise your hands, or ... well, say, let GLH know that you're interested in more posts on this regard ... I am ...
Wednesday, January 31, 2007
OH MY ...
I was sad these days because my quite old crappy animation didn't make into Aniboom's finals (... not really ...) but I've been recently awarded with the "XNA Community Pimpage" by Sharky.
Thanks man ... ;)
Thanks man ... ;)
"LIFTED" BY PIXAR
"Lifted" is the name of the upcoming short animated film from Pixar Animation Studios.
Being a follower of superheroe comic books I still consider that "The Incredibles" is the best animation film from this studios but I must admit that this trailer is really funny.
Enjoy!
Being a follower of superheroe comic books I still consider that "The Incredibles" is the best animation film from this studios but I must admit that this trailer is really funny.
Enjoy!
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