As announced, beta 2 version of XNA is out so for those of us who want to use C# to program videogames these will be interesting times.
Also, I have received an email message by GarageGame's postmaster announcing the closed beta program for TorqueX and at almost the same time RightRiot has confirmed that Visual3D.Net is coming towards the public beta release this month.
On the console fields, I have read an article published by Gamasutra where it is commented that Sony will be take more into account "indies" for game development for PS3 since, among other reasons, they deem XBox360 as its main direct competitor, mostly in the US market.
Thus, as said, everything is set for interesting times which will likely mean "opportunity".
The fun is about to start: many tests, assessment and decisions shall be done to choose the right framework but in the end, I guess we -"indie" developers- will be the winners.
Tuesday, November 07, 2006
Wednesday, November 01, 2006
RUMOR: BETA 2 TO BE RELEASED TODAY?!
So far it's no more than a rumor, but it has been said -don't ask where just do a Google search- that beta 2 version of XNA GSE would be released later today.
In the meantime, you can read David Weller's "How To" comments regarding migration to beta 2.
'till next time.
In the meantime, you can read David Weller's "How To" comments regarding migration to beta 2.
'till next time.
Tuesday, October 24, 2006
SPREAD THE WORD: XNA GSE BETA 2
Wow! Great news guys! Microsoft has announced the release of a second beta of XNA Game Studio Express.
No details have been provided yet regarding the new features and fixes it will contain but it has been commented that this version would possibly be deem as a final release candidate.
You can read the full story here.
Let's hope this one include the content pipeline, so keep fingers crossed!
No details have been provided yet regarding the new features and fixes it will contain but it has been commented that this version would possibly be deem as a final release candidate.
You can read the full story here.
Let's hope this one include the content pipeline, so keep fingers crossed!
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