Showing posts with label Videos. Show all posts
Showing posts with label Videos. Show all posts

Wednesday, April 25, 2007

NEW VIDEO: "BULLET HELL TACTICS"

Kobingo has announced that the demo of the "Bullet Hell Tactics" game is almost complete, and along with the announcement comes a new video of its gameplay:

Enjoy!

NEW VIDEO: "TEH GAME"

Epsicode has posted a new video of his game: "Teh Game".

Enjoy!

Wednesday, April 18, 2007

JSEDLAK'S 'TOWER DEFENSE' PROGRESS

John Sedlak has published a new video showing off the new added menu elements and sounds to his version of "Tower Defense".

From John's post: "... A lot of progress made on Tower Defense over the week so far. We have weapons rotating and shooting as well as music and sound! Check out the new page for the game to see the latest screenshots and get the latest code release here. Note that although it comes with Thrust DLLs, it is in no way a release of the library and could be buggy and/or inefficient. Also note that I realize the video isn't the smoothest of gameplay videos, Camtasia seems to really hog up the computer when recording nowadays and I can't seem to get a smooth video anymore. I assure you the game runs at a consistant 63fps when not recording ...".

Enjoy!

Saturday, April 14, 2007

NEW DTD CLONE VIDEOS

John Sedlak has published a couple of videos showing the progress of his DTD clone:

Enjoy!

Monday, April 09, 2007

"DISHWASHER": NEW VIDEO PLUS INTERVIEW

Remember this awesome game: "The Dishwasher: Dead Samurai"?

Two things:

  • Ziggy has interviewed James Silva, the author of this game, who answers a question that has been wandering around the XNA community: "Why the name?", and
  • A new video of the gameplay is available for our joy:

From Ziggy's post: "... James will be graduating from college soon and is looking for a job around the up-state New York area ..."

Good luck, buddy! ... but with a game like "Dishwasher" I guess you won't need it ... ;)

"360ZINE 5" NOW AVAILABLE FOR DOWNLOAD

This month issue of 360Zine is now available for free download. As always, you have read it right, free download.

The issue includes a first look to the XBO 360 Elite plus previews of "Grand Theft Auto IV (GTA 4)" and "Fable 2", and more, much more.

So, what are you waiting for?! Download it now!

Monday, April 02, 2007

WHERE'S MY GIANT SPIDER?!

In this hilarious video, Kevin Smith talks about the weird experiences he had to go through when he was asked to write the script for the candidate Superman sequel movie "Superman Lives".

Enjoy!

Thursday, March 29, 2007

"PCGZINE 4" NOW AVAILABLE FOR DOWNLOAD

This month issue of PGCZine is now available for free download. As always, you have read it right, free download.

The issue includes a full interview with Michal Madej -Chief Designer of the RPG "The Witcher", previews of "Empire Earth III" and "Frontlines: Fuel of War", and more, much more.

So, what are you waiting for?! Download it now!

Wednesday, March 21, 2007

GAMEVIDEOS.COM'S GDC2007 COVERAGE ON XNA

News in line with my previous post: GameVideos.Com has published a series of 3 videos interviewing Shane Kim (Microsoft Game Studios Vice-President) and Dave Mitchell (Microsoft Game Developer Group Director of Marketing).

Part 1 of 3:



Part 2 of 3
:



Part 3 of 3
:


Enjoy!

Monday, March 19, 2007

AREN'T "THEY INCREDIBLES"?

If you happened to read some of my previous posts you may have noticed that I'm quite a fan of comics books, superheroes films and animations.

If you did, you may have also noticed that I'm a fan of the animated movie "The Incredibles", but the video you are going to watch is way too much, so relax and ... enjoy??


Having watched this, only one question remains: what's next?

Friday, March 16, 2007

UPDATE: "THE DUNGEON QUEST" GAME

Benjamin has released a new build of the game called "The Dungeon Quest", which was part of the XNA Challenge (GDC'07).

The update fixes some minor bugs, boosts performance, and adds new features but it requires a videocard that supports Shader Model 3.0 -if you happen to have a lowerend GPU, say, the nVidia GeForce 6600 card (like I do), make sure to run the game in a lower resolution to seed up things a little bit more.

Those big ogres are awesome.

Great level ... Cannot wait to get the book ... ;)

Wednesday, March 14, 2007

360ZINE ISSUE 4 NOW AVAILABLE FOR DOWNLOAD

This month issue of 360Zine is now available for free download. And yes, you have read it right, free download.

If you missed my previous post, Gamerzines.com publishes a set of online magazines in 4 different flavors, being 360Zine one of them.

This month topics cover a full review of Tom Clancy's "Graw 2" and an exclusive of "Bioshock", inter alia.

So, what are you waiting for?! Download it now!

Tuesday, March 13, 2007

VIDEO: REALTIME TERRAIN GENERATION WITH XNA

Channel 9 has published an awesome video from the TechFest 2007.

The video shows Andy Wilson's first XNA project: real-time terrain generation with XNA through the use of a depth-sensing video camera and real world objects.

Enjoy!

Friday, March 09, 2007

VISUAL3D.NET VIDEOS

Many of us may have been lately asking what have happened to this promising framework. Well, at least, I did.

Two new videos show the power of Visual3D.Net:


Pretty impressive, imho ... :)

Saturday, February 24, 2007

RPG ZERO: GETTING BETTER AND BETTER

Gamey Little Hacker had promissed to post comments related to development of 'RPG Zero'. Remember?

Well, according to this new post things are going better and better as you can see in this awesome video:

Ok, no skeleton-based animations yet. Who cares? The eye-candy is there, the gameplay seems really catchy and it is data-driven.

So GLH, just keep up the good work!

Wednesday, February 21, 2007

GAMEY LITTLE HACKER'S 'RPG ZERO'

On previous posts I commented that GLH had published some handy source code and tips for data-driven games, in particular, RPG ones.

Well, GLH is back with an awesome demo video of a starting RPG project:

From GLH's site: "When I started writing about game programming here last month, I really did want to practice a little altruism and share some stuff with the community. I'm afraid the vanity levels on this project however, make it wholly unsuitable to share as good practice. The sheer self indulgence in the code should warn people away. I really can't in good conscience recommend anyone learn anything from this... the scripting language is an own rolled, interpreted, prefix notated, reflection driven nightmare for pete's sake!

I would like to share though. So if anyone is interested in watching, I'll post the goings on in my RPG land."

So, what do you think? Should we be interested?

C'mon! Pay a visit to this site and let GLH know that you are interested ... I did ... ;)

'BULLET HELL TACTICS' BETA 1 ANNOUNCED

Remember this awesome game?

Well, the author's has announced that beta 1 is planned for next March, so stay tunned to his site.

Saturday, December 23, 2006

XNA - PART 2 VIDEO

You wanted it, you've got it!

The second part of this series is showing in detail not only some of the games we are all already aware of, but new ones that you -like me- may have never heared of until now.

XNA GSE v1 is just the beginning ...

NVIDIA GEFORCE 8800 LAUNCH EVENT VIDEO

Published on GameTrailers.com, the video shows a few but still impressive images of what the new card has to offer to gamers and why not, developers.

If the computer-hardware industry continues to grow like this, and users eventually buy this powerhouses, techinques like static lightmapping may become an antique.

Coming next: XNA - Part 2 ...