Enjoy!
Wednesday, April 25, 2007
NEW VIDEO: "BULLET HELL TACTICS"
NEW VIDEO: "TEH GAME"
Wednesday, April 18, 2007
JSEDLAK'S 'TOWER DEFENSE' PROGRESS
From John's post: "... A lot of progress made on Tower Defense over the week so far. We have weapons rotating and shooting as well as music and sound! Check out the new page for the game to see the latest screenshots and get the latest code release here. Note that although it comes with Thrust DLLs, it is in no way a release of the library and could be buggy and/or inefficient. Also note that I realize the video isn't the smoothest of gameplay videos, Camtasia seems to really hog up the computer when recording nowadays and I can't seem to get a smooth video anymore. I assure you the game runs at a consistant 63fps when not recording ...".
Enjoy!Saturday, April 14, 2007
NEW DTD CLONE VIDEOS
Monday, April 09, 2007
"DISHWASHER": NEW VIDEO PLUS INTERVIEW
Two things:
- Ziggy has interviewed James Silva, the author of this game, who answers a question that has been wandering around the XNA community: "Why the name?", and
- A new video of the gameplay is available for our joy:
From Ziggy's post: "... James will be graduating from college soon and is looking for a job around the up-state New York area ..."
Good luck, buddy! ... but with a game like "Dishwasher" I guess you won't need it ... ;)"360ZINE 5" NOW AVAILABLE FOR DOWNLOAD
The issue includes a first look to the XBO 360 Elite plus previews of "Grand Theft Auto IV (GTA 4)" and "Fable 2", and more, much more.
So, what are you waiting for?! Download it now!Wednesday, April 04, 2007
Monday, April 02, 2007
WHERE'S MY GIANT SPIDER?!
Thursday, March 29, 2007
"PCGZINE 4" NOW AVAILABLE FOR DOWNLOAD
The issue includes a full interview with Michal Madej -Chief Designer of the RPG "The Witcher", previews of "Empire Earth III" and "Frontlines: Fuel of War", and more, much more.
So, what are you waiting for?! Download it now!Wednesday, March 21, 2007
GAMEVIDEOS.COM'S GDC2007 COVERAGE ON XNA
Part 1 of 3:
Part 2 of 3:
Part 3 of 3:
Monday, March 19, 2007
AREN'T "THEY INCREDIBLES"?
If you did, you may have also noticed that I'm a fan of the animated movie "The Incredibles", but the video you are going to watch is way too much, so relax and ... enjoy??
Having watched this, only one question remains: what's next?
Friday, March 16, 2007
UPDATE: "THE DUNGEON QUEST" GAME
The update fixes some minor bugs, boosts performance, and adds new features but it requires a videocard that supports Shader Model 3.0 -if you happen to have a lowerend GPU, say, the nVidia GeForce 6600 card (like I do), make sure to run the game in a lower resolution to seed up things a little bit more.
Those big ogres are awesome.
Great level ... Cannot wait to get the book ... ;)Wednesday, March 14, 2007
360ZINE ISSUE 4 NOW AVAILABLE FOR DOWNLOAD
If you missed my previous post, Gamerzines.com publishes a set of online magazines in 4 different flavors, being 360Zine one of them.
This month topics cover a full review of Tom Clancy's "Graw 2" and an exclusive of "Bioshock", inter alia.
Tuesday, March 13, 2007
VIDEO: REALTIME TERRAIN GENERATION WITH XNA
The video shows Andy Wilson's first XNA project: real-time terrain generation with XNA through the use of a depth-sensing video camera and real world objects.
Enjoy!Friday, March 09, 2007
VISUAL3D.NET VIDEOS
Two new videos show the power of Visual3D.Net:
Pretty impressive, imho ... :)
Saturday, February 24, 2007
RPG ZERO: GETTING BETTER AND BETTER
Well, according to this new post things are going better and better as you can see in this awesome video:
Ok, no skeleton-based animations yet. Who cares? The eye-candy is there, the gameplay seems really catchy and it is data-driven.
So GLH, just keep up the good work!Wednesday, February 21, 2007
GAMEY LITTLE HACKER'S 'RPG ZERO'
Well, GLH is back with an awesome demo video of a starting RPG project:
From GLH's site: "When I started writing about game programming here last month, I really did want to practice a little altruism and share some stuff with the community. I'm afraid the vanity levels on this project however, make it wholly unsuitable to share as good practice. The sheer self indulgence in the code should warn people away. I really can't in good conscience recommend anyone learn anything from this... the scripting language is an own rolled, interpreted, prefix notated, reflection driven nightmare for pete's sake!
I would like to share though. So if anyone is interested in watching, I'll post the goings on in my RPG land."
So, what do you think? Should we be interested?
C'mon! Pay a visit to this site and let GLH know that you are interested ... I did ... ;)
'BULLET HELL TACTICS' BETA 1 ANNOUNCED
Well, the author's has announced that beta 1 is planned for next March, so stay tunned to his site.
Saturday, December 23, 2006
XNA - PART 2 VIDEO
The second part of this series is showing in detail not only some of the games we are all already aware of, but new ones that you -like me- may have never heared of until now.
XNA GSE v1 is just the beginning ...
NVIDIA GEFORCE 8800 LAUNCH EVENT VIDEO
If the computer-hardware industry continues to grow like this, and users eventually buy this powerhouses, techinques like static lightmapping may become an antique.
Coming next: XNA - Part 2 ...