From the post: "... Anyway, since I’m starting the development process over, I can’t just upload the entire engine for you all to try. Again, I’m really sorry. However, the PostProcessor will stay pretty much the same in terms of how it is called, so I decided to show you just how easy it will be to add Post Processing to your game ...".
Watch this space!Tuesday, May 01, 2007
TECH SAMMURAI'S POST-PROCESSING SYSTEM PREVIEW
Tech Sammurai has published a preview of the source code of his post-procesing system.
BORTREIST'S GUI
Bortreist has started blogging on the progress on his GUI system, called "SimpleGUI".
From the posts: "... Below is a shot of a SimpleGUI Window hosting a SimpleGrid control and four ButtonLegendLabels (I need to come up with a new name for that one) ...".
Welcome!JONAS FOLLES' FIRST XNA GAME: "XPONG"
Jonas Folles is sharing his first game created with the XNA Framework to the community.
From Jonas' post: "... So as I mentioned in the beginning I just completed my implementation of PONG written using the XNA framework. I wanted my PONG game to be more "complete" than some of the XNA PONG samples available online. There are some nice tutorials you might check out. One of them is a video tutorial over at LearnXNA that walks you through an implementation of Pong. Two other implementations worth checking out are Rob Loachs' XNA Pong and Tiny Tennis up on Coding4Fun ...".
Welcome, Jonas!
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