Well, anyway, everything is getting back to normal now ... although I still have plenty of installations to do ...
I better start now, so see you all later!Saturday, April 14, 2007
FRIDAY, 13TH ...
Thursday, April 12, 2007
BASIC EFFECT AND SPECULAR-LIGHT CONTRIBUTION
From Shawn's post: "... Specular light can be harder to understand. When viewed in isolation, its contribution seems incredibly minimal ... But in combination with the diffuse light, specular is a critical part of making a model look good. Set it too low, and your objects will appear flat and uninteresting. Too high, and everything will look like plastic: waxy and unnatural ...".
Read on!"AIR LEGENDS": NEW TEASER PICS
For those of you who still don't know or never heard about this game, let me tell you that it's a legend it-self, since it's one of the first XNA games that came out -if not the first- all done by a XNA user.
What is more, if you do some search on YouTube for any initial videos promoting XNA, you will surely find a sequence of Air Legends' planes flying around nicely.
From Sharky's post: "... I’m wondering if I should just release it now anyway, and follow up with an XNA v.next release when it comes out. I’m open to persuasion ..."
Want to get your hands on the latest build? Then just go and try to persuade him ...
By the way Lawrence, nice to hear from you, man!
