tag:blogger.com,1999:blog-34025596.post1253545171398758850..comments2023-09-21T11:41:45.870-03:00Comments on Do as I say, not as I do ...: THE ASSET PIPELINE EDITOR - PART 1Ultraheadhttp://www.blogger.com/profile/07831144482704209713noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-34025596.post-21713571900965660792013-12-06T22:55:29.443-02:002013-12-06T22:55:29.443-02:00Good question. The answer is a two-fold one: the A...Good question. The answer is a two-fold one: the Ape won't be open sourced, but all units that I develop FTW will. I will explain more about this when the campaign starts.Ultraheadhttps://www.blogger.com/profile/07831144482704209713noreply@blogger.comtag:blogger.com,1999:blog-34025596.post-73588649622784645492013-12-06T22:04:01.246-02:002013-12-06T22:04:01.246-02:00That's good to have an alternative to XNA Cont...That's good to have an alternative to XNA Content Pipeline. Though, one of the strengh of XNA Content Pipeline is that it was freely available. What is exactly the plan for APE about this? Are you considering to open-source it? (As It would probably help a lot this kind of project)xoofx - Alexandre MUTELhttps://www.blogger.com/profile/05096938106073079832noreply@blogger.com